Archives: code

Rx Wrapper How-To for Critical Resource Tasks

Android contains several APIs that hold resources back. They need to be released before closing the current Activity or any other UI part. Doing things the old way, you are responsible for releasing these resources at the end of each activity. With complex tasks, it becomes quite hard to keep track of all of these resources. It is even more complicated when you use them in asynchronous tasks. A small programming overhead will eliminate this problem by replacing the async tasks with Rx streams and scheduling them on the background threads. So, Rx wrappers will ease thread handling. Here is how I use Rx wrappers to make them as awesome as possible:

JavaScript Routing in Play! Framework

I was working on a Play! Framework project and I was wondering why our whole API was available in one piece. It got me thinking whether there is a way to hide at least some parts of the API from the clients. Precisely because some of the clients didn’t have the privilege/permission to execute given operations, e.g. visiting restricted pages. I thought there should be a way to hide at least the operations that are on these restricted pages. I’ve found a way to do so and below it is.

Play framework modularization: everything you wish you had been told

There are many tutorials and articles describing basic module functionality and how you can build it. These articles sometimes leave blanks of the needed information, so this post will do an in-depth tour of the topic applied in the Play framework. What is a module? In Play framework the modules are small functionality packages. These […]